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Clenches onto any surface with a tight unremovable grip. In recent years, see in 3-D meant looking through glasses with red and blue lenses or try not to embarrass the view in front of a screen with points inaccurate. It was spectacular for its time, but the 3-D technology has progressed. Today, scientists know much more about the vision and the computers are more sophisticated. Add these two factors and you will see how the 3-D graphics really made progress.

Most computer users are familiar with the 3-D games. In 90 years, computer enthusiasts were impressed with Castle Wolfenstein 3D (in English), a game that took place in a castle-shaped maze. It consisted of coarse blocks, but existed in three dimensions, you could move forward and back or by pressing the appropriate key, see your point of view rotate 360 degrees. At that time, was revolutionary. Today, however, players have fun with graphics and more complex, soft and three-dimensional environments is complete with realistic lighting, complex physics simulations in real life are present on the screen. But therein lies the problem: the screen. The game itself can be in three dimensions and the player may be able to see what you want with complete freedom. But in the end, the image is being displayed on a computer monitor, which is a flat surface.

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